VRS 2017 features even more industry experts, more exclusive networking, and more global networking to develop and execute on your VR/AR strategic imperatives. VRS 2017 will also feature new exhibitors, case studies, master classes, and company tours.
Join us for an intimate round table discussion around the role of incubating and scaling innovation in large organizations. We will bring together key people who are leading these efforts from across a variety of industries to share successes, challenges, questions, and lessons learned.
Our goal is to create a space where people can meet each other and be open about what it takes to lead and manage innovation efforts in large organizations to both support and challenge the organization's business models, while also building awesome new products and services.
When: Thursday, September 21st, 5:30-7:30, followed by mingling
Agenda: Will include a facilitated discussion, networking, plus informal dinner & beverages
Where: frog design, 660 3rd Street, San Francisco, CA
Who: Corporate innovation leaders from across industries
In our next monthly VR panel series, we focus on VR Games. Join us for this discssion where industry experts will discuss how to design and develop games in VR. We will discuss why you would make a game in VR as opposed to other environments, how game VR is similar and different from first person shooter and other point of view games, how scoring mechanics and objectives differ in an immersive world, how to best handle interactivity with the game, and more with games VR experts.
Moderator: Seth Shapiro Governor Interactive Media, The Television Academy
Fellow Panelists: Eric Darnell Chief Creative Officer, Baobab Studios - Maureen Fan Chief Executive Officer, Baobab Studios - Ted Schillowitz Futurist, 20th Century Fox and Chief Creative Officer Barco Escape
Co-Sponsored by The Television Academy, Interactive Peer Group
Moderator: Steven Masur Senior Partner, MG+
Fellow Panelists: Christopher Bellaci Head of Business Development, Proof, Inc. - Andy Cochrane Independent Digital Director - Ted Kenney Director, Field and Technical Operations, Fox Sports - Brad Spahr VP Product Development, Global Digital Business, Sony Music Entertainment - Sean Charles Vice President, Global Publisher and Developer Relations, ESL
As technology develops at a breakneck pace in 2016 - with virtual and augmented reality systems, second screen experiences, interactive and branching narrative gameplay, and more - visionary creators are exploring stunning new ways to evolve the ways we tell and experience stories.
Moderator: Rebecca Howard Former GM of Video, The New York Times
Fellow Panelists: Guy Shelmerdine Dark Corner - Shane Small Interlude - Justin Denton Here Be Dragons
Moderator: Seth Shapiro Television Academy
Fellow Panelists: Chris Edwards Co-Founder, VRC - Imraan Ismail Director - Jacqueline Bosnjak Founder, Q Department - Ryan Horrigan Chief Content Officer, Felix & Paul
Moderator: Rebecca Howard Former GM of Video, NYT VR
Fellow Panelists: Todd Lubin CCO,Matador - Sean Will VP Digital Production, Arnold - Rod Perth CEO, NATPE - Samir Mallal Director - Steve Koenig Director, Consumer Tech Association
Moderator: Janko Roettgers Journalist, Variety
Fellow Panelists: Rob Bredow Head of ILMxLab, ILM - Neville Spiteri CEO, WEVR - David Alpert Executive Producer, The Walking Dead - Robert Stromberg Founder, VRC